Hi members, problem lists in attachment Kind regard, Regina A simple 3D model has four aspects 1. geometry of object 2. material of object, for example how object reacts to light. 3. lighting of scene 4. camera of scene item 1: Object Geometry =============== OOXML: elements "bevelT" and "bevelB" with 12 presets ODF extruded custom-shapes: nothing similar ODF dr3d-objects: two kinds with dr3d:edge-rounding and dr3d:edge-rounding-mode OOXML element "flatTx" (Text included in 3D or not) ODF extruded custom-shapes: no statement about text ODF dr3d-objects: no text at all item 2: Material ================ OOXML: attribute "prstMaterial". These presets use the properties "specular color", "specular power", "diffuse color", "ambient color", "emissive color", "diffuse fresnel effect" and "alpha fresnel effect". ODF extruded custom-shapes: partly, flag "metal" , attributes "extrusion-specular", "extrusion-shininess", "extrusion-diffusion" ODF dr3d-objects: partly, dr3d:ambient-color, dr3d:diffuse-color, dr3d:emissive-collor, dr3d:specular-color, dr3d:shininess ODF both: nothing similar to the two "fresnel effect" attributes OOXML: attribute "contourClr" ODF: nothing similar item 3: Lighting ================ OOXML: element "lightRig". The implementation by Microsoft uses "ambient color", "light colors", "light directions", "scale", "offset", "specular" and "diffuse". Up to four lights, not only gray, intensity on each color channel, greater 1 and negative. ODF extruded custom-shapes: partly, only two lights, intensity not per channel which is de facto color gray ODF dr3d-scene: partly, "offset" is missing, color instead of intensity item 4: Camera ============== OOXML: element "camera". Attributes "fov" (field of view) and "rot" (rotation) or preset. ODF extruded custom-shapes: party, z-Rotation is missing ODF dr3d-objects: can be represented OOXML: element "backdrop". ODF extruded custom-shapes: nothing similar ODF dr3d-scene: partly by dr3d:shadow-slant OOXML: The element "scene3d" is usable with group of shapes ODF extruded custom-shapes: only 1 shape ODF dr3d-objects: possible