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Subject: RE: [geovrml] Long Term Liaisons
Title: RE: [geovrml] Long Term
Liaisons
Thanks James,
I will probably do as you suggest. Our HumanML Archeology
associate uses a system which is also Java3D-based, so it makes sense
for folks involved with this to help inspire a better X3D/GeoVRML
Loader. I haven't followed that development very much, but I
will try to put some time into it.
Hi to Don. I suspect my next task will be to come up with some
specific suggestions for proceeding. Some real world use cases are
already being talked up in other venues, and I am copying this to the
EMTC so that we can discuss it a bit at tomorrow's GIS SC
telecon.
At 11:47 AM -0700 6/9/03, Neushul, James USA wrote:
Rex,
Great Email!
I have been doing a lot of work with GeoVRML and X3D here at the Naval
Postgraduate School. We are very interested in extensible
solutions to the situation you describe. Currently I have a
terrain server that uses a web interface, the GeoVRML globe, and
GeoTransform to allow net access to 3D terrain straight from DTED
(Digital Terrain Elevation Data) files. The methodology I have
applied is XML / XSLT / Java Servlet driven and is extemely portable
to other applications. The benefits of immediate and
network-centric visualization tools are very apparent, and have wide
reaching applications in the military and civil sectors.
I think that one of the most
important priorities of this effort should be to produce a fully
functional reference implementation of a X3D/GeoVRML loader so
that browser and plug-in dependence will detract less from the
development process. XJ3D (http://www.web3d.org/TaskGroups/source/xj3d.html) may be a good
starting point for this, but they are not currently supporting GeoVRML
very well.
I have accomplished a lot in
this area - with things like drawing lines on terrain using LOS
algorithms, and setting things like orientation and elevation for
objects on terrain - and am ready to contribute. Please consider the NPS SAVAGE
(Scenario Authoring and Visualization for Advanced Graphical
Environments) group, a part of the MOVES (Modeling, Virtual
Environments & Simulation ) curriculum - as a resource for these
efforts.
Thanks,
Captain
James D. Neushul, USMC
0602 Communications
Officer
Student, Computer Science
Naval Postgraduate School
Email: jdneushu@nps.navy.mil
Personal Email:jdn_email@fastmail.fm
Ph: 831-656-7585
Ph:
831-583-9474
<snip>
Tel: 510-849-2309
Fax: By Request
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